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In this paper we present several techniques to define 3-D animations in an interactive environment. These techniques were created with de primordial goal of being both easy to use and powerful enough to allow the creation of complex animations by users with no previous experience with computers. They were included in ANIMAKER, a 3-D animation system.
Síntese de Imagens
Reconhecimento de Padrões
Visualização de Dados
Visão por Computador
Aplicações em Medicina
Modelagem e Visualização
Animação e Multimídia
Processamento de Imagens
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