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1993 accepted paper update form
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Conference Paper (Conference Proceedings)
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Short Title
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Artigo
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Abstract
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This paper describes a model for the simulation of flexible objects in 3D space. A rectangular mesh is used as the geometric model; each point in the mesh is considered as a particle, when applying the physical model. The physical model is based on direct dynamics and uses Hooke springs, for simulating elasticity, curvature and torsion. The model also considers external forces, collision with objects, and user-defined constraints.
Theme
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Síntese de Imagens
Reconhecimento de Padrões
Visualização de Dados
Visão por Computador
Modelagem Geométrica
Aplicações em Medicina
Modelagem e Visualização
Morfologia Matemática
Animação e Multimídia
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Portuguese
Spanish
English
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cintiagraziele.silva@gmail.com
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