1. Identity statement | |
Reference Type | Conference Paper (Conference Proceedings) |
Site | sibgrapi.sid.inpe.br |
Holder Code | ibi 8JMKD3MGPEW34M/46T9EHH |
Identifier | 8JMKD3MGPBW34M/3A3BFC2 |
Repository | sid.inpe.br/sibgrapi/2011/07.08.22.48 |
Last Update | 2011:07.08.22.48.01 (UTC) administrator |
Metadata Repository | sid.inpe.br/sibgrapi/2011/07.08.22.48.01 |
Metadata Last Update | 2022:09.13.03.49.09 (UTC) administrator |
DOI | 10.1109/SIBGRAPI.2011.28 |
Citation Key | BernhardtMaxVelHnaCan:2011:ReTeMo |
Title | Real-time terrain modeling using CPU-GPU coupled computation |
Format | DVD, On-line. |
Year | 2011 |
Access Date | 2024, July 27 |
Number of Files | 1 |
Size | 1245 KiB |
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2. Context | |
Author | 1 Bernhardt, Adrien 2 Maximo, André 3 Velho, Luiz Carlos Pacheco Rodrigues 4 Hnaidi, Houssam 5 Cani, Marie-Paule |
Affiliation | 1 INRIA 2 IMPA 3 IMPA 4 LIRIS, CNRS, Univ. Lyon 1 5 INRIA |
Editor | Lewiner, Thomas Torres, Ricardo |
e-Mail Address | andmax@gmail.com |
Conference Name | Conference on Graphics, Patterns and Images, 24 (SIBGRAPI) |
Conference Location | Maceió, AL, Brazil |
Date | 28-31 Aug. 2011 |
Publisher | IEEE Computer Society |
Publisher City | Los Alamitos |
Book Title | Proceedings |
Tertiary Type | Full Paper |
History (UTC) | 2011-07-23 15:36:12 :: andmax@gmail.com -> administrator :: 2011 2022-09-13 03:49:09 :: administrator -> :: 2011 |
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3. Content and structure | |
Is the master or a copy? | is the master |
Content Stage | completed |
Transferable | 1 |
Version Type | finaldraft |
Keywords | coupled computation sketch-based modeling terrain modeling GPU tessellation |
Abstract | Motivated by the importance of having real-time feedback in sketch-based modeling tools, we present a framework for terrain edition capable of generating and displaying complex and high-resolution terrains. Our system is efficient and fast enough to allow the user to see the terrain morphing at the same time the drawing editing occurs. We have two types of editing interactions: the user can draw strokes creating elevations and crevices; and previous strokes can be interactively moved to different regions of the terrain. One interesting feature of our tool is that terrain primitives can be interactively manipulated similarly to primitives in vector-graphics tools. We achieve real-time performance in both modeling and rendering using a hybrid CPU--GPU coupled solution. We maintain a coarse version of the terrain geometry in the CPU by using a quadtree, while a fine version is produced in the GPU using tessellation shaders. . |
Arrangement 1 | urlib.net > SDLA > Fonds > SIBGRAPI 2011 > Real-time terrain modeling... |
Arrangement 2 | urlib.net > SDLA > Fonds > Full Index > Real-time terrain modeling... |
doc Directory Content | access |
source Directory Content | there are no files |
agreement Directory Content | |
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4. Conditions of access and use | |
data URL | http://urlib.net/ibi/8JMKD3MGPBW34M/3A3BFC2 |
zipped data URL | http://urlib.net/zip/8JMKD3MGPBW34M/3A3BFC2 |
Language | en |
Target File | terraintess.pdf |
User Group | andmax@gmail.com |
Visibility | shown |
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5. Allied materials | |
Mirror Repository | sid.inpe.br/banon/2001/03.30.15.38.24 |
Next Higher Units | 8JMKD3MGPEW34M/46SKNPE 8JMKD3MGPEW34M/4742MCS |
Citing Item List | sid.inpe.br/sibgrapi/2022/05.15.00.56 12 sid.inpe.br/sibgrapi/2022/06.10.21.49 2 |
Host Collection | sid.inpe.br/banon/2001/03.30.15.38 |
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6. Notes | |
Empty Fields | archivingpolicy archivist area callnumber contenttype copyholder copyright creatorhistory descriptionlevel dissemination documentstage edition electronicmailaddress group isbn issn label lineage mark nextedition notes numberofvolumes orcid organization pages parameterlist parentrepositories previousedition previouslowerunit progress project readergroup readpermission resumeid rightsholder schedulinginformation secondarydate secondarykey secondarymark secondarytype serieseditor session shorttitle sponsor subject tertiarymark type url volume |
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