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1. Identity statement
Reference TypeConference Paper (Conference Proceedings)
Sitesibgrapi.sid.inpe.br
Holder Codeibi 8JMKD3MGPEW34M/46T9EHH
Identifier6qtX3pFwXQZeBBx/GKNGh
Repositorysid.inpe.br/banon/2005/07.14.12.48
Last Update2005:07.14.03.00.00 (UTC) administrator
Metadata Repositorysid.inpe.br/banon/2005/07.14.12.48.24
Metadata Last Update2022:06.14.00.13.01 (UTC) administrator
DOI10.1109/SIBGRAPI.2005.28
Citation KeyHofsetzMax:2005:HaViOr
TitleHardware-assisted visibility ordering for point-based and volume rendering
FormatOn-line
Year2005
Access Date2024, Apr. 24
Number of Files1
Size1543 KiB
2. Context
Author1 Hofsetz, Christian
2 Max, Nelson
Affiliation1 Universidade do Vale do Rio dos Sinos
2 University of California at Davis
EditorRodrigues, Maria Andréia Formico
Frery, Alejandro César
e-Mail Addresschofsetz@acm.org
Conference NameBrazilian Symposium on Computer Graphics and Image Processing, 18 (SIBGRAPI)
Conference LocationNatal, RN, Brazil
Date9-12 Oct. 2005
PublisherIEEE Computer Society
Publisher CityLos Alamitos
Book TitleProceedings
Tertiary TypeFull Paper
History (UTC)2008-08-26 15:17:02 :: banon -> administrator ::
2009-08-13 20:37:51 :: administrator -> banon ::
2010-08-28 20:01:19 :: banon -> administrator ::
2022-06-14 00:13:01 :: administrator -> :: 2005
3. Content and structure
Is the master or a copy?is the master
Content Stagecompleted
Transferable1
Version Typefinaldraft
Keywordsvisibility ordering
volume rendering
point-based rendering
AbstractThis paper presents a method to accelerate algorithms that need a correct and complete visibility ordering of their data for rendering. The technique works by first pre-sorting primitives using three lists - one for each axis, and then combining them using graphics hardware, by either clipping the projected primitives while rendering, according to the current list being processed, or by rendering each list to a texture and merging the textures in the end. We show that our algorithm works by applying it to the splatting technique using several types of rendering, including classic splatting and volume rendering.
Arrangement 1urlib.net > SDLA > Fonds > SIBGRAPI 2005 > Hardware-assisted visibility ordering...
Arrangement 2urlib.net > SDLA > Fonds > Full Index > Hardware-assisted visibility ordering...
doc Directory Contentaccess
source Directory Contentthere are no files
agreement Directory Contentthere are no files
4. Conditions of access and use
data URLhttp://urlib.net/ibi/6qtX3pFwXQZeBBx/GKNGh
zipped data URLhttp://urlib.net/zip/6qtX3pFwXQZeBBx/GKNGh
Languageen
Target Filehofsetzc_visibilityordering.pdf
User Groupbanon
administrator
Visibilityshown
5. Allied materials
Next Higher Units8JMKD3MGPEW34M/46R3ED5
8JMKD3MGPEW34M/4742MCS
Citing Item Listsid.inpe.br/sibgrapi/2022/05.05.04.08 7
sid.inpe.br/banon/2001/03.30.15.38.24 1
Host Collectionsid.inpe.br/banon/2001/03.30.15.38
6. Notes
Empty Fieldsarchivingpolicy archivist area callnumber contenttype copyholder copyright creatorhistory descriptionlevel dissemination documentstage edition electronicmailaddress group isbn issn label lineage mark mirrorrepository nextedition notes numberofvolumes orcid organization pages parameterlist parentrepositories previousedition previouslowerunit progress project readergroup readpermission resumeid rightsholder schedulinginformation secondarydate secondarykey secondarymark secondarytype serieseditor session shorttitle sponsor subject tertiarymark type url volume


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