Identity statement area | |
Reference Type | Conference Paper (Conference Proceedings) |
Site | sibgrapi.sid.inpe.br |
Repository | sid.inpe.br/sibgrapi@80/2007/09.22.12.38 |
Last Update | 2007:09.22.12.38.46 administrator |
Metadata | sid.inpe.br/sibgrapi@80/2007/09.22.12.38.47 |
Metadata Last Update | 2020:02.19.03.06.19 administrator |
Citation Key | SalgadoConc:2007:SiOcWa |
Title | On the Simulation of Ocean Waves in Real-Time Using the GPU  |
Format | On-line |
Year | 2007 |
Date | Oct. 7-10, 2007 |
Access Date | 2021, Jan. 19 |
Number of Files | 1 |
Size | 406 KiB |
Context area | |
Author | 1 Salgado, Alex 2 Conci, Aura |
Affiliation | 1 Universidade Federal Fluminense 2 Universidade Federal Fluminense |
Editor | Gonçalves, Luiz Wu, Shin Ting |
Conference Name | Brazilian Symposium on Computer Graphics and Image Processing, 20 (SIBGRAPI) |
Conference Location | Belo Horizonte |
Book Title | Proceedings |
Publisher | Sociedade Brasileira de Computação |
Publisher City | Porto Alegre |
Tertiary Type | Technical Poster |
History | 2008-07-17 14:09:45 :: asalgado@ic.uff.br -> administrator :: 2009-08-13 20:38:46 :: administrator -> banon :: 2010-08-28 20:02:32 :: banon -> administrator :: 2020-02-19 03:06:19 :: administrator -> :: 2007 |
Content and structure area | |
Is the master or a copy? | is the master |
Content Stage | completed |
Transferable | 1 |
Content Type | External Contribution |
Keywords | Simulation,GPU,HDR,ocean wave,real-time rendering. |
Abstract | Nowadays, due to GPU processing power, it is possible to use advanced rendering techniques with great realism in real-time applications. This work simulates the ocean wave behavior processing all geometric computation and rendering in GPU. The shape is defined by the Gerstner´s equation considering the movement of each particles of water. The deep sea topology is considered. It is possible to tackles the representation in deep water as well as in shallow water. The ocean floor profoundness and inclination influence on the shape and form of the particle displacement are considered. The model represents also the wave refraction and the wind or gale effect on the wave. This novel approach simulates the breaking waves near the shore. The real-time rendering technique implemented in this work uses combinations of advanced tangent-space reflective bump mapping and environment mapping plus Fresnel reflection and HDR. |
source Directory Content | there are no files |
agreement Directory Content | there are no files |
Conditions of access and use area | |
data URL | http://urlib.net/rep/sid.inpe.br/sibgrapi@80/2007/09.22.12.38 |
zipped data URL | http://urlib.net/zip/sid.inpe.br/sibgrapi@80/2007/09.22.12.38 |
Language | en |
Target File | alex_33627.pdf |
User Group | asalgado@ic.uff.br administrator |
Visibility | shown |
Allied materials area | |
Mirror Repository | sid.inpe.br/sibgrapi@80/2007/08.02.16.22 |
Host Collection | sid.inpe.br/banon/2001/03.30.15.38 |
Notes area | |
Empty Fields | accessionnumber archivingpolicy archivist area callnumber copyholder copyright creatorhistory descriptionlevel dissemination documentstage doi e-mailaddress edition electronicmailaddress group holdercode isbn issn label lineage mark nextedition nexthigherunit notes numberofvolumes orcid organization pages parameterlist parentrepositories previousedition previouslowerunit progress project readergroup readpermission resumeid rightsholder secondarydate secondarykey secondarymark secondarytype serieseditor session shorttitle sponsor subject tertiarymark type url versiontype volume |
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