1. Identity statement | |
Reference Type | Conference Paper (Conference Proceedings) |
Site | sibgrapi.sid.inpe.br |
Holder Code | ibi 8JMKD3MGPEW34M/46T9EHH |
Identifier | 6qtX3pFwXQZG2LgkFdY/QVymq |
Repository | sid.inpe.br/sibgrapi@80/2007/07.31.21.32 |
Last Update | 2007:07.31.21.32.01 (UTC) administrator |
Metadata Repository | sid.inpe.br/sibgrapi@80/2007/07.31.21.32.02 |
Metadata Last Update | 2022:06.14.00.13.35 (UTC) administrator |
DOI | 10.1109/SIBGRAPI.2007.37 |
Citation Key | ToledoWangLevy:2007:GeTe |
Title | Geometry Textures |
Format | Printed, On-line. |
Year | 2007 |
Access Date | 2024, Oct. 15 |
Number of Files | 1 |
Size | 5724 KiB |
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2. Context | |
Author | 1 Toledo, Rodrigo de 2 Wang, Bin 3 Levy, Bruno |
Affiliation | 1 Tecgraf, PUC-Rio 2 Tsinghua University 3 ALICE, INRIA |
Editor | Falcão, Alexandre Xavier Lopes, Hélio Côrtes Vieira |
Conference Name | Brazilian Symposium on Computer Graphics and Image Processing, 20 (SIBGRAPI) |
Conference Location | Belo Horizonte, MG, Brazil |
Date | 7-10 Oct. 2007 |
Publisher | IEEE Computer Society |
Publisher City | Los Alamitos |
Book Title | Proceedings |
Tertiary Type | Full Paper |
History (UTC) | 2007-07-31 21:32:02 :: rtoledo@tecgraf.puc-rio.br -> administrator :: 2007-08-02 21:17:43 :: administrator -> rtoledo@tecgraf.puc-rio.br :: 2008-07-17 14:09:43 :: rtoledo@tecgraf.puc-rio.br -> administrator :: 2009-08-13 20:38:28 :: administrator -> banon :: 2010-08-28 20:02:29 :: banon -> administrator :: 2022-06-14 00:13:35 :: administrator -> :: 2007 |
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3. Content and structure | |
Is the master or a copy? | is the master |
Content Stage | completed |
Transferable | 1 |
Version Type | finaldraft |
Keywords | mesosctructure ray casting GPU height map partitioning |
Abstract | The goal of geometry textures is to interactively display finely tessellated geometric models. Nowadays, models with millions of triangles still cannot be directly rendered by graphics cards without using elaborate acceleration methods. The large number of triangles overloads the vertex pipeline of the GPU. In our work, the geometry is no longer represented by polygons and the main rendering effort is on the pixel pipeline, alleviating the vertex one, thus allowing a significant increase in performance. Transferring the workload to the pixel pipeline brings the benefit of a natural LOD, since rendering time is proportional to the number of rendered pixels. Therefore, when a complex object is far away from the viewer, less computation must be done. |
Arrangement 1 | urlib.net > SDLA > Fonds > SIBGRAPI 2007 > Geometry Textures |
Arrangement 2 | urlib.net > SDLA > Fonds > Full Index > Geometry Textures |
doc Directory Content | access |
source Directory Content | there are no files |
agreement Directory Content | there are no files |
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4. Conditions of access and use | |
data URL | http://urlib.net/ibi/6qtX3pFwXQZG2LgkFdY/QVymq |
zipped data URL | http://urlib.net/zip/6qtX3pFwXQZG2LgkFdY/QVymq |
Language | en |
Target File | sibgrapi07_geo_tex.pdf |
User Group | rtoledo@tecgraf.puc-rio.br administrator |
Visibility | shown |
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5. Allied materials | |
Next Higher Units | 8JMKD3MGPEW34M/46SF8Q5 8JMKD3MGPEW34M/4742MCS |
Citing Item List | sid.inpe.br/sibgrapi/2022/05.14.00.14 22 sid.inpe.br/sibgrapi/2022/06.10.21.49 2 |
Host Collection | sid.inpe.br/banon/2001/03.30.15.38 |
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6. Notes | |
Empty Fields | archivingpolicy archivist area callnumber contenttype copyholder copyright creatorhistory descriptionlevel dissemination documentstage e-mailaddress edition electronicmailaddress group isbn issn label lineage mark mirrorrepository nextedition notes numberofvolumes orcid organization pages parameterlist parentrepositories previousedition previouslowerunit progress project readergroup readpermission resumeid rightsholder schedulinginformation secondarydate secondarykey secondarymark secondarytype serieseditor session shorttitle sponsor subject tertiarymark type url volume |
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