@InProceedings{EisemannDéco:2006:PlImBa,
author = "Eisemann, Elmar and D{\'e}coret, Xavier",
affiliation = "ARTIS-GRAVIR and IMAG-INRIA",
title = "Plausible image based soft shadows using occlusion textures",
booktitle = "Proceedings...",
year = "2006",
editor = "Oliveira Neto, Manuel Menezes de and Carceroni, Rodrigo Lima",
organization = "Brazilian Symposium on Computer Graphics and Image Processing, 19.
(SIBGRAPI)",
publisher = "IEEE Computer Society",
address = "Los Alamitos",
keywords = "shadows, real-time, image-based.",
abstract = "This paper presents a novel image-based approach to render
plausible soft shadows for complex dynamic scenes with rectangular
light sources. The algorithms performance is mostly independent of
the scene complexity and the source's size. Occluders and
receivers do not need to be separated and no knowledge about the
scene representation is required, making the method easy to use.
The main idea is to approximate the occlusion in the scene with
prefiltered occlusion textures. The visibility of the light source
at a point in space is estimated by accumulating the occlusion
caused by each texture, using a novel formula based on
probabilities.",
conference-location = "Manaus, AM, Brazil",
conference-year = "8-11 Oct. 2006",
doi = "10.1109/SIBGRAPI.2006.35",
url = "http://dx.doi.org/10.1109/SIBGRAPI.2006.35",
language = "en",
ibi = "6qtX3pFwXQZG2LgkFdY/MfCL3",
url = "http://urlib.net/ibi/6qtX3pFwXQZG2LgkFdY/MfCL3",
targetfile = "!!!!!REALFINAL-COMINGBACKFROMIEEE.pdf",
urlaccessdate = "2025, Feb. 10"
}