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@InProceedings{HagemannOliv:2018:ScCoPh,
               author = "Hagemann, Luiza and Oliveira, Manuel M.",
          affiliation = "UFRGS and UFRGS",
                title = "Scene Conversion for Physically-based Renderers",
            booktitle = "Proceedings...",
                 year = "2018",
               editor = "Ross, Arun and Gastal, Eduardo S. L. and Jorge, Joaquim A. and 
                         Queiroz, Ricardo L. de and Minetto, Rodrigo and Sarkar, Sudeep and 
                         Papa, Jo{\~a}o Paulo and Oliveira, Manuel M. and Arbel{\'a}ez, 
                         Pablo and Mery, Domingo and Oliveira, Maria Cristina Ferreira de 
                         and Spina, Thiago Vallin and Mendes, Caroline Mazetto and Costa, 
                         Henrique S{\'e}rgio Gutierrez and Mejail, Marta Estela and Geus, 
                         Klaus de and Scheer, Sergio",
         organization = "Conference on Graphics, Patterns and Images, 31. (SIBGRAPI)",
            publisher = "IEEE Computer Society",
              address = "Los Alamitos",
             keywords = "scene format conversion, Monte Carlo rendering, Monte Carlo ray 
                         tracing, physically-based rendering.",
             abstract = "Physically-based rendering systems use proprietary scene 
                         description formats. Thus, by selecting a given renderer for the 
                         development of a new technique, one is often constrained to test 
                         and demonstrate it on the limited set of test scenes available for 
                         that particular renderer. This makes it difficult to compare 
                         techniques implemented on different systems. We present a solution 
                         for automatic conversion among scene description formats used by 
                         physically-based rendering systems. It enables algorithms 
                         implemented on different renderers to be tested on the same scene, 
                         providing better means of assessing their strengths and 
                         limitations. Our system can be integrated with development and 
                         benchmarking APIs, lending to full orthogonality among algorithms, 
                         rendering systems, and scene files.",
  conference-location = "Foz do Igua{\c{c}}u, PR, Brazil",
      conference-year = "Oct. 29 - Nov. 1, 2018",
             language = "en",
           targetfile = "Scene Conversion for Physically-based Renderers.pdf",
        urlaccessdate = "2020, Nov. 29"
}


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