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Reference TypeConference Paper (Conference Proceedings)
Sitesibgrapi.sid.inpe.br
Identifier8JMKD3MGPBW34M/3JMNU28
Repositorysid.inpe.br/sibgrapi/2015/06.19.21.10
Last Update2015:06.19.21.10.26 (UTC) ammar_hattab@brown.edu
Metadatasid.inpe.br/sibgrapi/2015/06.19.21.10.26
Metadata Last Update2020:02.19.02.14.03 (UTC) administrator
Citation KeyHattabTaub:2015:3DMoSc
Title3D modeling by scanning physical modifications
FormatOn-line
Year2015
Access Date2021, Dec. 03
Number of Files1
Size5101 KiB
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Author1 Hattab, Ammar
2 Taubin, Gabriel
Affiliation1 School of Engineering, Brown University, Providence, USA
2 School of Engineering, Brown University, Providence, USA
EditorPapa, Joćo Paulo
Sander, Pedro Vieira
Marroquim, Ricardo Guerra
Farrell, Ryan
e-Mail Addressammar_hattab@brown.edu
Conference NameConference on Graphics, Patterns and Images, 28 (SIBGRAPI)
Conference LocationSalvador
DateAug. 26-29, 2015
PublisherIEEE Computer Society
Publisher CityLos Alamitos
Book TitleProceedings
Tertiary TypeFull Paper
History (UTC)2015-06-19 21:10:26 :: ammar_hattab@brown.edu -> administrator ::
2020-02-19 02:14:03 :: administrator -> :: 2015
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Content Stagecompleted
Transferable1
Content TypeExternal Contribution
Keywords3D registration
3D reverse engineering
3D modeling
tangible interface
human-computer interaction
Abstract3D shape design tends to be a long and tedious process, with the design of a detailed 3D part usually requiring multiple revisions. Fabricating physical prototypes using low cost 3D fabrication technologies at intermediate stages of the design process is now a common practice, which helps the designer discover errors, and to incrementally refine the design. Most often, implementing the required changes directly in the computer model, within the 3D modeling software, is more difficult and time consuming than modifying the physical model directly using hand cutting, caving and sculpting tools, power tools, or machine tools. When one of the two models is modified, the changes need to be transferred to the other model, a process we refer to as synchronization. Changes made to the computer model can be transferred to the physical model by 3d printing a new physical model. In this paper, we address the problem of synchronizing the computer model to changes made in the physical model by 3D scanning the modified physical model, automatically detecting the changes, and updating the computer model. The proposed process comprises algorithms to: 1) register each 3D scan with a previous 3D scan and/or with the 3D representation used by the 3D modeling software; 2) detect the changes (subtractive and/or additive); and 3) perform the changes on the 3D computer model.
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data URLhttp://urlib.net/ibi/8JMKD3MGPBW34M/3JMNU28
zipped data URLhttp://urlib.net/zip/8JMKD3MGPBW34M/3JMNU28
Languageen
Target FilePID3771311.pdf
User Groupammar_hattab@brown.edu
Visibilityshown
Update Permissionnot transferred
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Mirror Repositorysid.inpe.br/banon/2001/03.30.15.38.24
Next Higher Units8JMKD3MGPBW34M/3K24PF8
Host Collectionsid.inpe.br/banon/2001/03.30.15.38
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