author = "Daldegan, Agnes and Guadagnin, Renato da Veiga",
          affiliation = "{Departamento de Ci{\^e}ncia da Computa{\c{c}}{\~a}o da 
                         Universidade de Bras{\'{\i}}lia (UNB)} and {Departamento de 
                         Ci{\^e}ncia da Computa{\c{c}}{\~a}o da Universidade de 
                         Bras{\'{\i}}lia (UNB)}",
                title = "An integrated approach to improve the facial emotional behavior of 
                         virtual actors",
            booktitle = "Anais...",
                 year = "1995",
               editor = "Lotufo, Roberto de Alencar and Mascarenhas, Nelson Delfino 
                pages = "167--173",
         organization = "Simp{\'o}sio Brasileiro de Computa{\c{c}}{\~a}o Gr{\'a}fica e 
                         Processamento de Imagens, 8. (SIBGRAPI)",
            publisher = "Sociedade Brasileira de Computa{\c{c}}{\~a}o",
              address = "Porto Alegre",
             keywords = "facial animation, modeling of facial behavior, virtual actors, 
                         facial emotional behavior, virtual human appearance, facial 
                         expressions, systems based on emotion.",
             abstract = "The modeling of the autonomy of actors behavior through emotions 
                         suggests a particular focus for the problem of constructing 
                         behavior based programs. In this particular case of animation, the 
                         target is not only to model the intelligent performance of actors, 
                         but also to achieve convincing reaction to events in general, 
                         through the actors emotional comprehension of the context [Bates 
                         (1994)]. In providing such a kind of credibility of action in 
                         order to give people the impression of a human-like virtual actor, 
                         to model appropriate emotional expressions performance seems 
                         essential, as the face is responsible, to a large extent, for the 
                         efficiency of human communication. For that reason, this work 
                         presents as a contribution to emotion based systems, a discussion 
                         about conceptual and structural questions on modeling the autonomy 
                         of behavior for synthetic actors for application in facial 
                         animation. In this work some issues concerning the proposition of 
                         integration of the following areas are outlined: modeling of 
                         autonomous facial behavior, psychology of facial expressions, 
                         aesthetics and artistic investigation in conceiving facial 
                         emotional behavior for virtual actors. The implementation of a 
                         system based on such an approach for a more plausible automated 
                         facial emotion performance, and its main results, are outlined.",
  conference-location = "S{\~a}o Carlos",
      conference-year = "25 - 27 out. 1995",
                 isbn = "978-85-7669-273-7",
             language = "en",
                  ibi = "8JMKD3MGPBW34M/3DJCA3B",
                  url = "",
           targetfile = "21 An Integrated approach to improve.pdf",
                 type = "Modelagem e Anima{\c{c}}{\~a}o",
        urlaccessdate = "2020, Nov. 23"