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		<identifier>8JMKD3MGPBW34M/3DEADTS</identifier>
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		<isbn>978-85-7669-272-0</isbn>
		<citationkey>SclovskyLasc:1994:SKUmEx</citationkey>
		<title>SKYROOM – Uma experiência de implementação em realidade virtual</title>
		<format>Impresso, On-line.</format>
		<year>1994</year>
		<numberoffiles>1</numberoffiles>
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		<author>Sclovsky, Luciano,</author>
		<author>Laschuk, Anatólio,</author>
		<affiliation>Instituto de Informática (Inf) da Universidade Federal do Rio Grande do Sul (UFRGS)</affiliation>
		<affiliation>Instituto de Informática (Inf) da Universidade Federal do Rio Grande do Sul (UFRGS)</affiliation>
		<editor>Freitas, Carla dal Sasso,</editor>
		<editor>Geus, Klaus de,</editor>
		<editor>Scheer, Sérgio,</editor>
		<e-mailaddress>cintiagraziele.silva@gmail.com</e-mailaddress>
		<conferencename>Simpósio Brasileiro de Computação Gráfica e Processamento de Imagens, 7 (SIBGRAPI)</conferencename>
		<conferencelocation>Curitiba</conferencelocation>
		<date>9 - 11 nov. 1994</date>
		<publisher>Sociedade Brasileira de Computação</publisher>
		<publisheraddress>Porto Alegre</publisheraddress>
		<volume>1</volume>
		<pages>173-180</pages>
		<booktitle>Anais</booktitle>
		<tertiarytype>Artigo</tertiarytype>
		<transferableflag>1</transferableflag>
		<keywords>realidade virtual, interações lúdicas, interatividade.</keywords>
		<abstract>This paper describes an implementation experience in Virtual Reality. SKYROOM is a virtual world where several playful interactions take place. The system generates stereo wireframes at a 32 Hz rate on a PC computer and uses a gesture-based interface.</abstract>
		<type>Interfaces Gráficas</type>
		<language>pt</language>
		<targetfile>23 SKYROOM.pdf</targetfile>
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