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		<identifier>8JMKD3MGPBW34M/3D8K652</identifier>
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		<isbn>978-85-7669-271-3</isbn>
		<citationkey>Silva:1993:EdInMo</citationkey>
		<title>Edição interativa de movimentos num espaço tri-dimensional</title>
		<format>Impresso, On-line.</format>
		<year>1993</year>
		<numberoffiles>1</numberoffiles>
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		<author>Silva, Rodrigo de Losina,</author>
		<affiliation>Instituto de Informática (Inf) da Universidade Federal do Rio Grande do Sul (UFRGS)</affiliation>
		<editor>Figueiredo, Luiz Henrique de,</editor>
		<editor>Gomes, Jonas de Miranda,</editor>
		<e-mailaddress>cintiagraziele.silva@gmail.com</e-mailaddress>
		<conferencename>Simpósio Brasileiro de Computação Gráfica e Processamento de Imagens, 6 (SIBGRAPI)</conferencename>
		<conferencelocation>Recife</conferencelocation>
		<date>19 - 22 out. 1993</date>
		<volume>2</volume>
		<pages>25-28</pages>
		<booktitle>Anais</booktitle>
		<publisher>Sociedade Brasileira de Computação</publisher>
		<publisheraddress>Porto Alegre</publisheraddress>
		<tertiarytype>Comunicação Técnica</tertiarytype>
		<transferableflag>1</transferableflag>
		<keywords>espaço tri-dimensional, animação modelada, interatividade, sistema de animação, ANIMAKER.</keywords>
		<abstract>In this paper we present several techniques to define 3-D animations in an interactive environment. These techniques were created with de primordial goal of being both easy to use and powerful enough to allow the creation of complex animations by users with no previous experience with computers. They were included in ANIMAKER, a 3-D animation system.</abstract>
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		<targetfile>7 Edicao interativa de movimentos num espaco tri dimensional.pdf</targetfile>
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