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@InProceedings{GanacimFiguNeha:2011:BeCaIm,
               author = "Ganacim, Francisco and de Figueiredo, Luiz Henrique and Nehab, 
                         Diego",
          affiliation = "IMPA and IMPA and IMPA",
                title = "Beam casting implicit surfaces on the GPU with interval 
                         arithmetic",
            booktitle = "Proceedings...",
                 year = "2011",
               editor = "Lewiner, Thomas and Torres, Ricardo",
         organization = "Conference on Graphics, Patterns and Images, 24. (SIBGRAPI)",
            publisher = "IEEE Computer Society Conference Publishing Services",
              address = "Los Alamitos",
             keywords = "implicit surfaces, parallel algorithms, rendering.",
             abstract = "We present a GPU-based beam-casting method for rendering implicit 
                         surfaces in real time with anti-aliasing. We use interval 
                         arithmetic to model the beams and to detect their intersections 
                         with the surface. We show how beams can be used to quickly discard 
                         large empty regions in the image, thus leading to a fast adaptive 
                         subdivision method.",
  conference-location = "Macei{\'o}",
      conference-year = "Aug. 28 - 31, 2011",
             language = "en",
           targetfile = "final.pdf",
        urlaccessdate = "2019, Dec. 09"
}


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