Identity statement area | |
Reference Type | Conference Paper (Conference Proceedings) |
Site | sibgrapi.sid.inpe.br |
Identifier | 8JMKD3MGPBW34M/3888EAP |
Repository | sid.inpe.br/sibgrapi/2010/09.09.20.41 |
Last Update | 2010:09.09.20.41.19 zerocaronte@gmail.com |
Metadata | sid.inpe.br/sibgrapi/2010/09.09.20.41.19 |
Metadata Last Update | 2010:10.01.04.19.39 zerocaronte@gmail.com |
Citation Key | InácioNobrCarvWang:2010:InSiVi |
Title | Interactive simulation and visualization of fluids with surface raycasting  |
Format | Printed, On-line. |
Year | 2010 |
Date | Aug. 30 - Sep. 3, 2010 |
Access Date | 2021, Jan. 19 |
Number of Files | 1 |
Size | 4424 KiB |
Context area | |
Author | 1 Inácio, Renan Teston 2 Nobrega, Tiago de Holanda Cunha 3 Carvalho, Diego Dias Bispo 4 von Wangenheim, Aldo |
Affiliation | 1 Federal University of Santa Catarina 2 Federal University of Santa Catarina 3 Federal University of Santa Catarina 4 Federal University of Santa Catarina |
Editor | Bellon, Olga Esperança, Claudio |
e-Mail Address | zerocaronte@gmail.com |
Conference Name | Conference on Graphics, Patterns and Images, 23 (SIBGRAPI) |
Conference Location | Gramado |
Book Title | Proceedings |
Publisher | IEEE Computer Society |
Publisher City | Los Alamitos |
Tertiary Type | Full Paper |
History | 2010-10-01 04:19:39 :: zerocaronte@gmail.com -> :: 2010 |
Content and structure area | |
Is the master or a copy? | is the master |
Content Stage | completed |
Transferable | 1 |
Content Type | External Contribution |
Keywords | graphics processors, fluid simulation, sph, raycasting. |
Abstract | We present a method to couple particle-based fluid simulation methods such as Smoothed Particle Hydrodynamics (SPH) and volume rendering in order to visualize the fluid. A volume is generated from the fluid's implicit density field so volume raycasting can be performed to render the surface on the GPU. The volume generation algorithm is also implemented in the GPU and is suitable to be used with both SPH simulations implemented on CPU and GPU. We compare different implementations of fluid simulation, demonstrating the modularity of the volume generation method and concluding that it can be used together with other particle-based simulation models and other volume rendering techniques. . |
source Directory Content | there are no files |
agreement Directory Content | there are no files |
Conditions of access and use area | |
data URL | http://urlib.net/rep/8JMKD3MGPBW34M/3888EAP |
zipped data URL | http://urlib.net/zip/8JMKD3MGPBW34M/3888EAP |
Language | en |
Target File | PID1394677.pdf |
User Group | zerocaronte@gmail.com |
Visibility | shown |
Allied materials area | |
Mirror Repository | dpi.inpe.br/banon-pc2@80/2006/08.30.19.27 |
Host Collection | sid.inpe.br/banon/2001/03.30.15.38 |
Notes area | |
Empty Fields | accessionnumber archivingpolicy archivist area callnumber copyholder copyright creatorhistory descriptionlevel dissemination documentstage doi edition electronicmailaddress group holdercode isbn issn label lineage mark nextedition nexthigherunit notes numberofvolumes orcid organization pages parameterlist parentrepositories previousedition previouslowerunit progress project readergroup readpermission resumeid rightsholder secondarydate secondarykey secondarymark secondarytype serieseditor session shorttitle sponsor subject tertiarymark type url versiontype volume |
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