Identity statement area | |
Reference Type | Conference Paper (Conference Proceedings) |
Site | sibgrapi.sid.inpe.br |
Identifier | 8JMKD3MGPBW34M/387MDKB |
Repository | sid.inpe.br/sibgrapi/2010/09.06.16.00 |
Last Update | 2010:09.06.16.00.06 guilherme.n.oliveira@gmail.com |
Metadata | sid.inpe.br/sibgrapi/2010/09.06.16.00.06 |
Metadata Last Update | 2010:10.01.04.19.39 guilherme.n.oliveira@gmail.com |
Citation Key | OliveiraTorComWalBas:2010:MuGeDi |
Title | Geotextures: A Multi-Source Geodesic Distance Field Approach for Procedural Texturing of Complex Meshes  |
Format | Printed, On-line. |
Year | 2010 |
Date | Aug. 30 - Sep. 3, 2010 |
Access Date | 2021, Jan. 19 |
Number of Files | 1 |
Size | 9565 KiB |
Context area | |
Author | 1 Oliveira, Guilherme N. 2 Torchelsen, Rafael P. 3 Comba, João L. D. 4 Walter, Marcelo 5 Bastos, Rui |
Affiliation | 1 UFRGS 2 UFRGS 3 UFRGS 4 UFRGS 5 NVIDIA |
Editor | Bellon, Olga Esperança, Claudio |
e-Mail Address | guilherme.n.oliveira@gmail.com |
Conference Name | Conference on Graphics, Patterns and Images, 23 (SIBGRAPI) |
Conference Location | Gramado |
Book Title | Proceedings |
Publisher | IEEE Computer Society |
Publisher City | Los Alamitos |
Tertiary Type | Full Paper |
History | 2010-10-01 04:19:39 :: guilherme.n.oliveira@gmail.com -> :: 2010 |
Content and structure area | |
Is the master or a copy? | is the master |
Content Stage | completed |
Transferable | 1 |
Content Type | External Contribution |
Keywords | Procedural texturing, distance fields, geodesics. |
Abstract | Texture mapping is an important technique to add visual detail to geometric models. As an alternative to traditional image-based texture mapping, procedural textures are described by a function, with interesting properties such as compact representation, resolution independency and parametric adjustment of the visual appearance. Procedural textures are usually defined in the 2D texture space, making the result dependent on texture mapping coordinates assigned to the model, or in the 3D object space, implying in no correlation with the surface model. In this work we introduce GeoTextures, an approach that uses the geodesic distance, defined from multiple sources over the model, as a parameter that is taken into account by time-varying procedural textures. The use of geodesic distances allows the process to be both independent from the mapping of texturing coordinates and also conforming with the model surface. We validate the proposal by applying real-time procedural textures in complex surfaces. |
source Directory Content | there are no files |
agreement Directory Content | there are no files |
Conditions of access and use area | |
data URL | http://urlib.net/rep/8JMKD3MGPBW34M/387MDKB |
zipped data URL | http://urlib.net/zip/8JMKD3MGPBW34M/387MDKB |
Language | en |
Target File | 70721.2.pdf |
User Group | guilherme.n.oliveira@gmail.com |
Visibility | shown |
Allied materials area | |
Mirror Repository | dpi.inpe.br/banon-pc2@80/2006/08.30.19.27 |
Host Collection | sid.inpe.br/banon/2001/03.30.15.38 |
Notes area | |
Empty Fields | accessionnumber archivingpolicy archivist area callnumber copyholder copyright creatorhistory descriptionlevel dissemination documentstage doi edition electronicmailaddress group holdercode isbn issn label lineage mark nextedition nexthigherunit notes numberofvolumes orcid organization pages parameterlist parentrepositories previousedition previouslowerunit progress project readergroup readpermission resumeid rightsholder secondarydate secondarykey secondarymark secondarytype serieseditor session shorttitle sponsor subject tertiarymark type url versiontype volume |
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