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@InProceedings{VelhoGome:2000:VaRe4k,
               author = "Velho, Luiz and Gomes, Jonas",
                title = "Variable resolution 4-k meshes",
                 year = "2000",
               editor = "Carvalho, Paulo Cezar Pinto and Walter, Marcelo",
                pages = "123--130",
         organization = "Brazilian Symposium on Computer Graphics and Image Processing, 13. 
                         (SIBGRAPI)",
            publisher = "IEEE Computer Society",
              address = "Los Alamitos",
                 note = "The conference was held in Gramado, RS, Brazil, from October 17 to 
                         20.",
             keywords = "computer graphics variable resolution 4-k meshes geometric object 
                         representation multiple levels of detail adaptive computation 
                         algorithms graphics modeling.",
             abstract = "We introduce variable resolution 4-k meshes, a powerful structure 
                         for the representation of geometric objects at multiple levels of 
                         detail. It combines most properties of other related descriptions 
                         with several advantages, such as more flexibility and greater 
                         expressive power. The main unique feature of the 4-k mesh 
                         structure lies in its variable resolution capability, which is 
                         crucial for adaptive computation. We also give an overview of the 
                         different methods for constructing the hierarchical 4-k mesh 
                         representation, as well as the basic algorithms necessary to 
                         incorporate it in modeling and graphics applications.",
  conference-location = "Gramado, RS, Brazil",
      conference-year = "October",
         organisation = "SBC - Brazilian Computer Society",
           targetfile = "123-130.pdf",
        urlaccessdate = "2020, Nov. 29"
}


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