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%0 Conference Proceedings
%4 dpi.inpe.br/ambro/1998/04.27.15.09
%2 sid.inpe.br/banon/2001/03.30.15.55.43
%@isbn 85-244-0103-6
%T Behavioral animation in the Windows environment
%D 1996
%A Cohen, Marcelo,
%A Freitas, Carla Maria Dal Sasso,
%A Wagner, Flávio Rech,
%E Velho, Luiz,
%E Albuquerque, Arnaldo de,
%E Lotufo, Roberto A.,
%B Simpósio Brasileiro de Computação Gráfica e Processamento de Imagens, 9 (SIBGRAPI)
%C Caxambu
%8 29 out. - 1 nov. 1996
%I Sociedade Brasileira de Computação
%J Porto Alegre
%P 273-280
%S Anais
%1 SBC - Sociedade Brasileira de Computação; UFMG - Universidade Federal de Minas Gerais
%K computer graphics, modeled animation, behavioral animation.
%X This paper describes an interactive system for the production of modeled animation. It implements the concept of behavioral animation, providing tools for the definition of actors, behaviors and complete scenes. Actors, behaviors and scenes are modeled following an object-oriented approach. Behaviors can be attached to classes of actors. A prototype was developed in the MS-Windows environment, for validation purposes.
%9 Animação e Multimídia
%@language en
%3 a52.pdf


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